• Kaldo
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    2010 months ago

    Definitely a day 1 purchase for me as well, no other game has the same amount of love and polish as Factorio does, both when it comes to the vanilla game and mods, and I know they will deliver a good experience with the DLC as well.

    However, I am worried if it’s gonna be enough to stand out among other games in the genre. It has been many years since Factorio last got a substantial content update (maybe too many) and in the meantime we’ve got a lot of similarly-genred games like DSP or Satisfactory that have raised the bar in areas that Factorio lacked. I hope F:SA has enough meat on its bones to substantially change the core game rather than just more of what we’ve already played.

      • @exoplanetary@lemmy.world
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        110 months ago

        One of like three for me. Ghost Ship Games and Re-Logic also have my trust.

        Bay 12 Games as well, though I doubt they’ll be putting anything up for preorder for another 30 years or so, lol.

        Besides that, I can’t think of any other studios. Been burnt too many times before.

  • @Deestan@lemmy.world
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    410 months ago

    While painful, it makes sense to push cliff explosives into later game. Cliffs are completely irrelevant in the current game, as you get the tech to blow them up so soon that they don’t manage to affect your base layout.

    • CosmicApe
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      310 months ago

      Me, who plays with cliffs turned off: Oh yea, that’ll totally suck.

    • @Chailles@lemmy.world
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      210 months ago

      Cliffs are generally pretty irrelevant even without the ability to blow them up. Just going around or using an Underground belt works.

  • H_Interlinked
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    -410 months ago

    I’ll wait for the updated cracked file. Sorry to the rest of the team but their lead dev is a collosal cunt.

      • H_Interlinked
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        110 months ago

        They’re staunchly anti-sale, and the game will not ever be available at any kind of sale price. On top of that earlier this year they increased the price to “adjust for inflation”. When they announced it there was a reddit thread with plenty of criticism in the comments. He proceeded to come in hot, fling shit, and condescend to everyone with the attitude of a grade school bully. It was mildy entertaining tbh. They really need a PR person with a guy like that in the lead.

        • @Jakeroxs@sh.itjust.works
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          110 months ago

          So what it went from $20 to $35? Game has been out for a long time and updated quite a bit in that time. Also if the devs don’t want to put it on sale… that’s their decision 🤷‍♂️

          They don’t do any of the other bullshit other big game companies do, and $35 isn’t even close to the $60-70 other games with a much lower playtime ceiling charge.

          Without actually reading the content itself, I’d hazard it probably wasn’t great for the dev to go off, but I understand how it could be incredibly annoying to have a bunch of people online crying about a small price increase for. A game they likely already owned.

          • H_Interlinked
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            210 months ago

            So what it went from $20 to $35? Game has been out for a long time and updated quite a bit in that time. Also if the devs don’t want to put it on sale… that’s their decision 🤷‍♂️

            I thought all of this went without saying, so I didn’t. That’s just stuff I personally dislike as a consumer. Nothing egregious about it.

            It’s how the douchebag thinks it’s okay to treat other people is what turned me off of ever giving them business.

          • @prograhammingdevA
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            210 months ago

            Actually only went from 30-35. I think the 20-30 was exiting early access. Regardless, I have 200 hours in the game and $30 (or now $35) is worth every penny.