Hello! The code refactor of rails presented last week is great, but the motivation for such a task wasn't quite just some shape changes for rails. As explained last week, we can now define any kind of rail shape, and we had some very specific shapes in mind all along...
A little bummed that Factorio 2.0 is probably still a year out and we’ll be getting these teasers up until then… but I’m looking forward to the next 200 hours in it.
A little bummed that Factorio 2.0 is probably still a year out and we’ll be getting these teasers up until then… but I’m looking forward to the next 200 hours in it.